This site uses cookies to deliver our services and to ensure you get the best experience. By continuing to use this site, you consent to our use of cookies and acknowledge that you have read and understand our Privacy Policy, Cookie Policy, and Terms
Given a set V of n points in Rd and a real constant t > 1, we present the first O(n log n)-time algorithm to compute a geometric t-spanner on V . A geometric t-spanner on V is a...
Joachim Gudmundsson, Christos Levcopoulos, Giri Na...
A ball graph is an intersection graph of a set of balls with arbitrary radii. Given a real number t > 1, we say that a subgraph G′ of a graph G is a t-spanner of G, if for eve...
We present efficient algorithms for computing very sparse low distortion spanners in distributed networks and prove some non-trivial lower bounds on the tradeoff between time, spar...
The paper concerns graph spanners that are resistant to vertex or edge failures. Given a weighted undirected n-vertex graph G = (V, E) and an integer k 1, the subgraph H = (V, E ...
Shiri Chechik, Michael Langberg, David Peleg, Liam...
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...