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» Fast Hybrid Approach for Texturing Point Models
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ICCV
2011
IEEE
12 years 7 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu
CVPR
2009
IEEE
15 years 2 months ago
From Structure-from-Motion Point Clouds to Fast Location Recognition
Efficient view registration with respect to a given 3D reconstruction has many applications like inside-out tracking in indoor and outdoor environments, and geo-locating images ...
Arnold Irschara (Graz University of Technology), C...
ICDAR
2011
IEEE
12 years 7 months ago
Robust Vanishing Point Detection for MobileCam-Based Documents
—Document images captured by a mobile phone camera often have perspective distortions. In this paper, fast and robust vanishing point detection methods for such perspective docum...
Xu-Cheng Yin, Hong-Wei Hao, Jun Sun 0004, Satoshi ...
ICCD
2004
IEEE
103views Hardware» more  ICCD 2004»
14 years 4 months ago
A Fast Delay Analysis Algorithm for The Hybrid Structured Clock Network
This paper presents a novel approach to reducing the complexity of the transient linear circuit analysis for a hybrid structured clock network. Topology reduction is first used to...
Yi Zou, Yici Cai, Qiang Zhou, Xianlong Hong, Sheld...
ECCV
2004
Springer
14 years 9 months ago
Texture Boundary Detection for Real-Time Tracking
Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
Ali Shahrokni, Tom Drummond, Pascal Fua