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EGH
2003
Springer
14 years 22 days ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
BMCBI
2008
242views more  BMCBI 2008»
13 years 7 months ago
New time-scale criteria for model simplification of bio-reaction systems
Background: Quasi-steady state approximation (QSSA) based on time-scale analysis is known to be an effective method for simplifying metabolic reaction system, but the conventional...
Junwon Choi, Kyung-won Yang, Tai-yong Lee, Sang Yu...
BC
2005
127views more  BC 2005»
13 years 7 months ago
Computational modeling and exploration of contour integration for visual saliency
Abstract Weproposeacomputationalmodelofcontourintegration for visual saliency. The model uses biologically plausible devices to simulate how the representations of elements aligned...
T. Nathan Mundhenk, Laurent Itti