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ICPR
2008
IEEE
14 years 9 months ago
Fast and precise kinematic skeleton extraction of 3D dynamic meshes
Shape skeleton extraction is a fundamental preprocessing task in shape-based pattern recognition. This paper presents a new algorithm for fast and precise extraction of kinematic ...
Jean-Philippe Vandeborre, Julien Tierny, Mohamed D...
CGF
2002
95views more  CGF 2002»
13 years 7 months ago
Intrinsic Parameterizations of Surface Meshes
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Mathieu Desbrun, Mark Meyer, Pierre Alliez
TVCG
2012
205views Hardware» more  TVCG 2012»
11 years 10 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
CGI
2006
IEEE
14 years 2 months ago
Non-uniform Differential Mesh Deformation
Abstract. In this paper, we propose a novel mesh deformation approach via manipulating differential properties non-uniformly. Guided by user-specified material properties, our met...
Dong Xu, Hongxin Zhang, Hujun Bao
MICCAI
2007
Springer
14 years 8 months ago
Robust Computation of Mutual Information Using Spatially Adaptive Meshes
Abstract. We present a new method for the fast and robust computation of information theoretic similarity measures for alignment of multi-modality medical images. The proposed meth...
Hari Sundar, Dinggang Shen, George Biros, Chenyang...