This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
In this paper we present a method to robustly detect circular arcs in a line drawing image. The method is fast, robust and very reliable, and is capable of assessing the quality of...
We present an organic computing approach for very fast image processing, which we call Marching Pixels (MPs). Using an embedded massively-parallel array of processor elements (PEs...
This paper proposes a method for computing fast approximations to support vector decision functions in the field of object detection. In the present approach we are building on an...