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» Fast Shape from Shading for Phong-Type Surfaces
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CAE
2010
13 years 2 months ago
Suggestive Hatching
We present a method for drawing lines on an object that depict both the shape and shading of the object. To do so, we construct a gradient field of the diffuse intensity of the su...
Mayank Singh, Scott Schaefer
AFRIGRAPH
2004
ACM
14 years 24 days ago
Interactive modelling from sketches using spherical implicit functions
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
Ileana Anca Alexe, Véronique Gaildrat, Lo&i...
ICPR
2002
IEEE
14 years 8 months ago
Fast Extraction of Tubular and Tree 3D Surfaces with Front Propagation Methods
We present a new fast approach for surface segmentation of thin structures, like vessels and vascular trees, based on Fast Marching and Level Sets methods. Fast Marching allows se...
Thomas Deschamps, Laurent D. Cohen
ICIP
1999
IEEE
14 years 9 months ago
A Fast Algorithm for Rigid Structure from Image Sequences
The factorization method [1] is a feature-based approach to recover 3D rigid structure from motion. In [2], we extended their framework to recover a parametric description of the ...
Pedro M. Q. Aguiar, José M. F. Moura
NPAR
2006
ACM
14 years 1 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian