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CVPR
2001
IEEE
14 years 9 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
ISBI
2008
IEEE
14 years 8 months ago
Knee reconstruction through efficient linear programming
In this paper we propose a novel method to recover the 3D shape of the knee and of the prosthesis for the patients that have undergone total knee replacement surgery. We address t...
Mihai Sardarescu, Nikos Paragios, Nikos Komodakis,...
ICRA
2007
IEEE
211views Robotics» more  ICRA 2007»
14 years 1 months ago
Control Camera and Light Source Positions using Image Gradient Information
— In this paper, we propose an original approach to control camera position and/or lighting conditions in an environment using image gradient information. Our goal is to ensure a...
Éric Marchand
VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
GMP
2006
IEEE
14 years 1 months ago
Simultaneous Precise Solutions to the Visibility Problem of Sculptured Models
Abstract. We present an efficient and robust algorithm for computing continuous visibility for two- or three-dimensional shapes whose boundaries are NURBS curves or surfaces by li...
Joon-Kyung Seong, Gershon Elber, Elaine Cohen