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» Fast Simulation Techniques for Design Space Exploration
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FCCM
2002
IEEE
156views VLSI» more  FCCM 2002»
14 years 11 days ago
MPEG-Compliant Entropy Decoding on FPGA-Augmented TriMedia/CPU64
The paper presents a Design Space Exploration (DSE) experiment which has been carried out in order to determine the optimum FPGA–based Variable-Length Decoder (VLD) computing re...
Mihai Sima, Sorin Cotofana, Stamatis Vassiliadis, ...
IJCV
2008
282views more  IJCV 2008»
14 years 12 months ago
Stereo Matching Using Population-Based MCMC
In this paper, we propose a new stereo matching method using the population-based Markov Chain Monte Carlo (Pop-MCMC), which belongs to the sampling-based methods. Since the previo...
Wonsik Kim (Seoul National University), Joonyoung ...
SIGCOMM
2010
ACM
13 years 7 months ago
Symbiotic routing in future data centers
Building distributed applications for data centers is hard. CamCube explores whether replacing the traditional switchbased network with a directly connected topology makes it easi...
Hussam Abu-Libdeh, Paolo Costa, Antony I. T. Rowst...
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
INFOCOM
2009
IEEE
14 years 2 months ago
PHY Aided MAC - A New Paradigm
—Network protocols have traditionally been designed using a layered method in part because it is easier to implement some portions of network protocols in software and other port...
Dola Saha, Aveek Dutta, Dirk Grunwald, Douglas C. ...