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» Fast acoustic computations using graphics processors
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INTENSIVE
2009
IEEE
14 years 2 months ago
Accelerating K-Means on the Graphics Processor via CUDA
In this paper an optimized k-means implementation on the graphics processing unit (GPU) is presented. NVIDIA’s Compute Unified Device Architecture (CUDA), available from the G8...
Mario Zechner, Michael Granitzer
SIGMOD
2008
ACM
140views Database» more  SIGMOD 2008»
14 years 7 months ago
Relational joins on graphics processors
We present a novel design and implementation of relational join algorithms for new-generation graphics processing units (GPUs). The most recent GPU features include support for wr...
Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga K. ...
WCAE
2006
ACM
14 years 1 months ago
PSATSim: an interactive graphical superscalar architecture simulator for power and performance analysis
Two of the most important design issues for modern processors are power and performance. It is important for students in computer organization classes to understand the tradeoff b...
Clint W. Smullen, Tarek M. Taha
CMPB
2010
152views more  CMPB 2010»
13 years 7 months ago
Fast free-form deformation using graphics processing units
A large number of algorithms have been developed to perform non-rigid registration and it is a tool commonly used in medical image analysis. The FreeForm Deformation algorithm is ...
Marc Modat, Gerard R. Ridgway, Zeike A. Taylor, Ma...
ICML
2007
IEEE
14 years 8 months ago
Adaptive mesh compression in 3D computer graphics using multiscale manifold learning
This paper investigates compression of 3D objects in computer graphics using manifold learning. Spectral compression uses the eigenvectors of the graph Laplacian of an object'...
Sridhar Mahadevan