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» Fast acoustic computations using graphics processors
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RTCSA
2005
IEEE
14 years 1 months ago
Using UML 2.0 for System Level Design of Real Time SoC Platforms for Stream Processing
While enabling fast implementation and reconfiguration of stream applications, programmable stream processors expose issues of incompatibility and lack of adoption in existing st...
Yongxin Zhu, Zhenxin Sun, Alexander Maxiaguine, We...
KDD
2005
ACM
124views Data Mining» more  KDD 2005»
14 years 8 months ago
A multinomial clustering model for fast simulation of computer architecture designs
Computer architects utilize simulation tools to evaluate the merits of a new design feature. The time needed to adequately evaluate the tradeoffs associated with adding any new fe...
Kaushal Sanghai, Ting Su, Jennifer G. Dy, David R....
SBACPAD
2006
IEEE
102views Hardware» more  SBACPAD 2006»
14 years 1 months ago
Ultra-Fast CPU Performance Prediction: Extending the Monte Carlo Approach
Performance evaluation of contemporary processors is becoming increasingly difficult due to the lack of proper frameworks. Traditionally, cycle-accurate simulators have been exte...
Ram Srinivasan, Jeanine Cook, Olaf M. Lubeck
SI3D
2009
ACM
14 years 2 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein
DCC
2007
IEEE
14 years 7 months ago
Distortion-Complexity Optimization of the H.264/MPEG-4 AVC Encoder using the GBFOS Algorithm
The H.264/ACV standard provides significant improvements in performance over earlier video coding standards at the cost of increased complexity. Our challenge is to determine H.26...
Rahul Vanam, Eve A. Riskin, Sheila S. Hemami, Rich...