This paper presents a new methodology for implementing fast synchronization on scalable cache-coherent multiprocessors, through the use of hybrid primitives. Hybrid primitives lev...
Dimitrios S. Nikolopoulos, Theodore S. Papatheodor...
An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
Abstract. We present a fast spectral graph drawing algorithm for drawing undirected connected graphs. Classical Multi-Dimensional Scaling yields a quadratictime spectral algorithm,...
Abstract. This contribution shows how unsupervised Markovian segmentation techniques can be accelerated when implemented on graphics hardware equipped with a Graphics Processing Un...