This paper deals with the CBIR of old printed graphics (of XVI◦ and XVII◦ centuries) like the headpieces, the pictures and the ornamental letters. These graphical parts are pre...
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
In this paper we present four parallel algorithms to compute any group of eigenvalues and eigenvectors of a Toeplitz-plus-Hankel matrix. These algorithms parallelize a method that...
The image compositing stages in cluster-parallel rendering for gathering and combining partial rendering results into a final display frame are fundamentally limited by node-to-nod...
This paper describes a method for quickly and robustly localizing the iris and pupil boundaries of a human eye in close-up images. Such an algorithm can be critical for iris ident...