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» Fast acoustic computations using graphics processors
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CGI
1998
IEEE
14 years 59 min ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
MOBIHOC
2008
ACM
14 years 7 months ago
Fast and quality-guaranteed data streaming in resource-constrained sensor networks
In many emerging applications, data streams are monitored in a network environment. Due to limited communication bandwidth and other resource constraints, a critical and practical...
Emad Soroush, Kui Wu, Jian Pei
ICPR
2006
IEEE
14 years 8 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
NETWORKING
2007
13 years 9 months ago
The Token Based Switch: Per-Packet Access Authorisation to Optical Shortcuts
Abstract. Our Token Based Switch (TBS) implementation shows that a packetbased admission control system can be used to dynamically select a fast end-to-end connection over a hybrid...
Mihai-Lucian Cristea, Leon Gommans, Li Xu, Herbert...
ICS
2001
Tsinghua U.
14 years 5 days ago
Integrating superscalar processor components to implement register caching
A large logical register file is important to allow effective compiler transformations or to provide a windowed space of registers to allow fast function calls. Unfortunately, a l...
Matt Postiff, David Greene, Steven E. Raasch, Trev...