Sciweavers

730 search results - page 42 / 146
» Fast acoustic computations using graphics processors
Sort
View
IPPS
2010
IEEE
13 years 5 months ago
A GPU-inspired soft processor for high-throughput acceleration
There is building interest in using FPGAs as accelerators for high-performance computing, but existing systems for programming them are so far inadequate. In this paper we propose...
Jeffrey Kingyens, J. Gregory Steffan
IPPS
2006
IEEE
14 years 1 months ago
Compiler assisted dynamic management of registers for network processors
Modern network processors support high levels of parallelism in packet processing by supporting multiple threads that execute on a micro-engine. Threads switch context upon encoun...
R. Collins, Fernando Alegre, Xiaotong Zhuang, Sant...
3DIM
2005
IEEE
14 years 1 months ago
Fast Simultaneous Alignment of Multiple Range Images Using Index Images
This paper describes a fast, simultaneous alignment method for a large number of range images. Generally the most time-consuming task in aligning range images is searching corresp...
Takeshi Oishi, Atsushi Nakazawa, Ryo Kurazume, Kat...
VCBM
2010
13 years 2 months ago
Fast and Smooth Interactive Segmentation of Medical Images Using Variational Interpolation
We present a fast and interactive segmentation method for medical images that allows a smooth reconstruction of an object's surface from a set of user drawn, three-dimensiona...
Frank Heckel, Olaf Konrad, Heinz-Otto Peitgen
CG
2007
Springer
13 years 7 months ago
A fast all nearest neighbor algorithm for applications involving large point-clouds
Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
Jagan Sankaranarayanan, Hanan Samet, Amitabh Varsh...