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» Fast acoustic computations using graphics processors
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AIPR
2008
IEEE
13 years 11 months ago
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture
In this paper, we introduce real time image processing techniques using modern programmable Graphic Processing Units (GPU). GPUs are SIMD (Single Instruction, Multiple Data) device...
Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao...
DCC
2004
IEEE
14 years 8 months ago
Fast Compression with a Static Model in High-Order Entropy
We report on a simple encoding format called wzip for decompressing block-sorting transforms, such as the Burrows-Wheeler Transform (BWT). Our compressor uses the simple notions o...
Luca Foschini, Roberto Grossi, Ankur Gupta, Jeffre...
SGP
2004
13 years 11 months ago
Two Algorithms for Fast Reclustering of Dynamic Meshed Surfaces
Numerous mesh algorithms such as parametrization, radiosity, and collision detection require the decomposition of meshes into a series of clusters. In this paper we present two no...
Nathan A. Carr, John C. Hart
DICTA
2007
13 years 10 months ago
Speeding up Mutual Information Computation Using NVIDIA CUDA Hardware
We present an efficient method for mutual information (MI) computation between images (2D or 3D) for NVIDIA’s ‘compute unified device architecture’ (CUDA) compatible devic...
Ramtin Shams, Nick Barnes
HPCA
1997
IEEE
14 years 1 months ago
Datapath Design for a VLIW Video Signal Processor
This paper represents a design study of the datapath for a very long instruction word (VLIW) video signal processor (VSP). VLIW architectures provide high parallelism and excellen...
Andrew Wolfe, Jason Fritts, Santanu Dutta, Edil S....