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» Fast acoustic computations using graphics processors
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SCVMA
2004
Springer
14 years 2 months ago
Motion Detection Using Wavelet Analysis and Hierarchical Markov Models
This paper deals with the motion detection problem. This issue is of key importance in many application fields. To solve this problem, we compute the dominant motion in the sequen...
Cédric Demonceaux, Djemâa Kachi-Akkou...
IEEEPACT
2007
IEEE
14 years 3 months ago
Fast Track: Supporting Unsafe Optimizations with Software Speculation
The use of multi-core, multi-processor machines is opening new opportunities for software speculation, where program code is speculatively executed to improve performance at the a...
Kirk Kelsey, Chengliang Zhang, Chen Ding
CG
2008
Springer
13 years 9 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
SIGGRAPH
1996
ACM
14 years 1 months ago
Efficient Generation of Motion Transitions Using Spacetime Constraints
This paper describesthe application of spacetime constraints to creating transitions between segments of human body motion. The motion transition generation uses a combination of ...
Charles Rose, Brian K. Guenter, Bobby Bodenheimer,...
ISCA
2012
IEEE
302views Hardware» more  ISCA 2012»
11 years 11 months ago
Scale-out processors
The emergence of global-scale online services has galvanized scale-out software, characterized by splitting vast datasets and massive computation across many independent servers. ...
Pejman Lotfi-Kamran, Boris Grot, Michael Ferdman, ...