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» Fast acoustic computations using graphics processors
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SI3D
2006
ACM
14 years 2 months ago
Variance shadow maps
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
William Donnelly, Andrew Lauritzen
ATAL
2006
Springer
14 years 22 days ago
Learnable behavioural model for autonomous virtual agents: low-level learning
In this paper, we propose a new integration approach for simulation and behaviour in the learning context that is able to coherently manage the shared virtual environment for the ...
Toni Conde, Daniel Thalmann
IPPS
2007
IEEE
14 years 3 months ago
Analysis of a Computational Biology Simulation Technique on Emerging Processing Architectures
1 Multi-paradigm, multi-threaded and multi-core computing devices available today provide several orders of magnitude performance improvement over mainstream microprocessors. These...
Jeremy S. Meredith, Sadaf R. Alam, Jeffrey S. Vett...
PLDI
2011
ACM
12 years 12 months ago
Automatic compilation of MATLAB programs for synergistic execution on heterogeneous processors
MATLAB is an array language, initially popular for rapid prototyping, but is now being increasingly used to develop production code for numerical and scientific applications. Typ...
Ashwin Prasad, Jayvant Anantpur, R. Govindarajan
SIGGRAPH
2000
ACM
14 years 1 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...