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JSA
2006
167views more  JSA 2006»
13 years 9 months ago
Pattern-driven prefetching for multimedia applications on embedded processors
Multimedia applications in general and video processing, such as the MPEG4 Visual stream decoders, in particular are increasingly popular and important workloads for future embedd...
Hassan Sbeyti, Smaïl Niar, Lieven Eeckhout
PG
2000
IEEE
14 years 1 months ago
Interpolating and Approximating Moving Frames Using B-splines
The representation of moving geometry entities is an important issue in the fields of CAD/CAM and robotics motion design. We present a method to interpolate the moving frame homog...
Lizhuang Ma, Tony K. Y. Chan, Zhongding Jiang
EGH
2005
Springer
14 years 2 months ago
KD-tree acceleration structures for a GPU raytracer
Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
Tim Foley, Jeremy Sugerman
C3S2E
2009
ACM
14 years 3 months ago
CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler
This article introduces Nohalo level 1 (“Nohalo”), the simplest member of a family of image resamplers which straighten diagonal interfaces without adding noticeable nonlinear...
Nicolas Robidoux, Minglun Gong, John Cupitt, Adam ...
CAMAD
2006
IEEE
13 years 11 months ago
Nessi: a python network simulator for fast protocol development
A new and simple network simulator Nessi is described in this paper. While other simulators focus on minimizing the simulation time, Nessi tries to minimize the development time an...
Jérôme Vernez, Jürgen Ehrensberg...