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» Fast acoustic computations using graphics processors
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TCSV
2002
292views more  TCSV 2002»
13 years 8 months ago
Document image segmentation using wavelet scale-space features
In this paper, an efficient and computationally fast method for segmenting text and graphics part of document images based on textural cues is presented. We assume that the graphic...
Mausumi Acharyya, Malay K. Kundu
RT
2000
Springer
14 years 18 days ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
SI3D
2006
ACM
14 years 3 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
EGH
2010
Springer
13 years 7 months ago
Architecture considerations for tracing incoherent rays
This paper proposes a massively parallel hardware architecture for efficient tracing of incoherent rays, e.g. for global illumination. The general approach is centered around hier...
Timo Aila, Tero Karras
EUROSYS
2010
ACM
14 years 6 months ago
A Comprehensive Scheduler for Asymmetric Multicore Systems
Symmetric-ISA (instruction set architecture) asymmetricperformance multicore processors were shown to deliver higher performance per watt and area for codes with diverse architect...
Juan Carlos Saez, Manuel Prieto Matias, Alexandra ...