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» Fast acoustic computations using graphics processors
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HPCA
2002
IEEE
14 years 9 months ago
Evaluation of a Multithreaded Architecture for Cellular Computing
Cyclops is a new architecture for high performance parallel computers being developed at the IBM T. J. Watson Research Center. The basic cell of this architecture is a single-chip...
Calin Cascaval, José G. Castaños, Lu...
TOG
2008
106views more  TOG 2008»
13 years 9 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic
HIPC
2007
Springer
14 years 3 months ago
Accelerating Large Graph Algorithms on the GPU Using CUDA
Abstract. Large graphs involving millions of vertices are common in many practical applications and are challenging to process. Practical-time implementations using high-end comput...
Pawan Harish, P. J. Narayanan
TOG
2002
129views more  TOG 2002»
13 years 8 months ago
Fast bilateral filtering for the display of high-dynamic-range images
We present a new technique for the display of high-dynamic-range images, which reduces the contrast while preserving detail. It is based on a two-scale decomposition of the image ...
Frédo Durand, Julie Dorsey
GD
2007
Springer
14 years 3 months ago
Drawing Graphs with GLEE
This paper describes novel methods we developed to lay out graphs using Sugiyama’s scheme [16] in a tool named GLEE. The main contributions are: a heuristic for creating a graph ...
Lev Nachmanson, George G. Robertson, Bongshin Lee