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» Fast acoustic computations using graphics processors
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UAI
1997
13 years 10 months ago
Exploring Parallelism in Learning Belief Networks
It has been shown that a class of probabilistic domain models cannot be learned correctly by several existing algorithms which employ a single-link lookahead search. When a multil...
Tongsheng Chu, Yang Xiang
SIGGRAPH
1999
ACM
14 years 1 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
HIPC
2009
Springer
13 years 6 months ago
Fast checkpointing by Write Aggregation with Dynamic Buffer and Interleaving on multicore architecture
Large scale compute clusters continue to grow to ever-increasing proportions. However, as clusters and applications continue to grow, the Mean Time Between Failures (MTBF) has redu...
Xiangyong Ouyang, Karthik Gopalakrishnan, Tejus Ga...
IPPS
2008
IEEE
14 years 3 months ago
GPU acceleration of numerical weather prediction
Weather and climate prediction software has enjoyed the benefits of exponentially increasing processor power for almost 50 years. Even with the advent of large-scale parallelism ...
John Michalakes, Manish Vachharajani
CAPTECH
1998
Springer
14 years 1 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.