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» Fast acoustic computations using graphics processors
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ICPR
2006
IEEE
14 years 10 months ago
Finding Text in Natural Scenes by Figure-Ground Segmentation
Much past research on finding text in natural scenes uses bottom-up grouping processes to detect candidate text features as a first processing step. While such grouping procedures...
Huiying Shen, James Coughlan
IPPS
1998
IEEE
14 years 1 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
CGI
2004
IEEE
14 years 23 days ago
Depicting Shape Features with Directional Strokes and Spotlighting
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
DCC
1995
IEEE
14 years 17 days ago
Accelerating Fractal Image Compression by Multi-Dimensional Nearest Neighbor Search
: In fractal image compression the encoding step is computationally expensive. A large number of sequential searches through a list of domains (portions of the image) are carried o...
Dietmar Saupe
DCC
2008
IEEE
14 years 8 months ago
On Self-Indexing Images - Image Compression with Added Value
Recent advances in compressed data structures have led to the new concept of self-indexing; it is possible to represent a sequence of symbols compressed in a form that enables fas...
Veli Mäkinen, Gonzalo Navarro