We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
We present a stereo-based obstacle avoidance system for mobile vehicles. The system operates in three steps. First, it models the surface geometry of supporting surface and remove...
We present a unified framework for separating specular and diffuse reflection components in images and videos of textured scenes. This can be used for specularity removal and for i...
Satya P. Mallick, Todd Zickler, Peter N. Belhumeur...
Compared with the traditional interaction approaches, such as keyboard, mouse, pen, etc, vision based hand interaction is more natural and efficient. In this paper, we proposed a...
The standard graph cut technique is a robust method for globally optimal image segmentations. However, because of its global nature, it is prone to capture outlying areas similar ...