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ICPR
2006
IEEE
14 years 7 months ago
Real-Time Camera Tracking Using Known 3D Models and a Particle Filter
We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
Mark Pupilli, Andrew Calway
ICRA
2002
IEEE
133views Robotics» more  ICRA 2002»
13 years 11 months ago
Stereo-Based Obstacle Avoidance in Indoor Environments with Active Sensor Re-Calibration
We present a stereo-based obstacle avoidance system for mobile vehicles. The system operates in three steps. First, it models the surface geometry of supporting surface and remove...
Darius Burschka, Stephen Lee, Gregory D. Hager
ECCV
2006
Springer
14 years 8 months ago
Specularity Removal in Images and Videos: A PDE Approach
We present a unified framework for separating specular and diffuse reflection components in images and videos of textured scenes. This can be used for specularity removal and for i...
Satya P. Mallick, Todd Zickler, Peter N. Belhumeur...
ICMCS
2007
IEEE
307views Multimedia» more  ICMCS 2007»
14 years 1 months ago
A Real-Time Hand Gesture Recognition Method
Compared with the traditional interaction approaches, such as keyboard, mouse, pen, etc, vision based hand interaction is more natural and efficient. In this paper, we proposed a...
Yikai Fang, Kongqiao Wang, Jian Cheng, Hanqing Lu
ICCV
2007
IEEE
14 years 8 months ago
Multi-Object Tracking Through Clutter Using Graph Cuts
The standard graph cut technique is a robust method for globally optimal image segmentations. However, because of its global nature, it is prone to capture outlying areas similar ...
Allen Tannenbaum, James G. Malcolm, Yogesh Rathi