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PG
2000
IEEE
14 years 1 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin
SIAMSC
2008
198views more  SIAMSC 2008»
13 years 9 months ago
Model Reduction for Large-Scale Systems with High-Dimensional Parametric Input Space
A model-constrained adaptive sampling methodology is proposed for reduction of large-scale systems with high-dimensional parametric input spaces. Our model reduction method uses a ...
T. Bui-Thanh, Karen Willcox, Omar Ghattas
HIPEAC
2009
Springer
14 years 3 months ago
Hybrid Super/Subthreshold Design of a Low Power Scalable-Throughput FFT Architecture
In this article, we present a parallel implementation of a 1024 point Fast Fourier Transform (FFT) operating with a subthreshold supply voltage, which is below the voltage that tur...
Michael B. Henry, Leyla Nazhandali
CVPR
2010
IEEE
1192views Computer Vision» more  CVPR 2010»
14 years 5 months ago
RASL: Robust Alignment by Sparse and Low-rank Decomposition for Linearly Correlated Images
This paper studies the problem of simultaneously aligning a batch of linearly correlated images despite gross corruption (such as occlusion). Our method seeks an optimal set of im...
Yigang Peng, Arvind Balasubramanian, John Wright, ...
TIP
2008
208views more  TIP 2008»
13 years 9 months ago
Vision Processing for Realtime 3-D Data Acquisition Based on Coded Structured Light
Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning ...
S. Y. Chen, Y. F. Li, Jianwei Zhang