Sciweavers

1539 search results - page 218 / 308
» Fast and Simple Methods For Computing Control Points
Sort
View
JDCTA
2010
688views more  JDCTA 2010»
13 years 3 months ago
Hand Mouse: Real Time Hand Motion Detection System Based on Analysis of Finger Blobs
Hand detection is a fundamental step in many practical applications as gesture recognition, video surveillance, and multimodal machine interface and so on. The aim of this paper i...
Ibrahim Furkan Ince, Manuel Socarras-Garzon, Tae-C...
SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
14 years 2 months ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami
SIGGRAPH
1999
ACM
14 years 1 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
ICPR
2008
IEEE
14 years 3 months ago
Road region estimation using a sequence of monocular images
In advanced driving assistance systems, it is important to be able to detect the region covered by the road in the images. This paper proposes a method for estimating the road reg...
Koichiro Yamaguchi, Akihiro Watanabe, Takashi Nait...
ICCV
2009
IEEE
1191views Computer Vision» more  ICCV 2009»
15 years 1 months ago
3D Open-Surface Shape Correspondence for Statistical Shape Modeling: Identifying Topologically Consistent Landmarks
Shape correspondence, which aims at accurately identifying corresponding landmarks from a given population of shape instances, is a very challenging step in constructing a statisti...
Pahal Dalal, Lili Ju, Michael McLaughlin, Xiangron...