Sciweavers

1539 search results - page 225 / 308
» Fast and Simple Methods For Computing Control Points
Sort
View
CAGD
2011
13 years 4 months ago
Regularization of B-spline objects
By a d-dimensional B-spline object (denoted as Od ), we mean a B-spline curve (d = 1), a B-spline surface (d = 2) or a B-spline volume (d = 3). By regularization of a B-spline obj...
Guoliang Xu, Chandrajit L. Bajaj
SI3D
2012
ACM
12 years 4 months ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
ICCV
2007
IEEE
14 years 11 months ago
Ricci Flow for 3D Shape Analysis
Ricci flow is a powerful curvature flow method in geometric analysis. This work is the first application of surface Ricci flow in computer vision. We show that previous methods ba...
Xianfeng Gu, Sen Wang, Junho Kim, Yun Zeng, Yang W...
ICCV
2007
IEEE
14 years 11 months ago
Articulated Shape Matching by Robust Alignment of Embedded Representations
In this paper we propose a general framework to solve the articulated shape matching problem, formulated as finding point-to-point correspondences between two shapes represented b...
Diana Mateus, Fabio Cuzzolin, Radu Horaud, Edmond ...
ACCV
2009
Springer
14 years 3 months ago
Learning Group Activity in Soccer Videos from Local Motion
Abstract. This paper proposes a local motion-based approach for recognizing group activities in soccer videos. Given the SIFT keypoint matches on two successive frames, we propose ...
Yu Kong, Weiming Hu, Xiaoqin Zhang, Hanzi Wang, Yu...