We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
This paper proposes a method for capturing the performance
of a human or an animal from a multi-view video
sequence. Given an articulated template model and silhouettes
from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
This paper explores the use of fast, simple computer vision techniques to add compelling visual capabilities to social user interfaces. Social interfaces involve the user in natur...
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable conï¬...
We present a novel approach for adaptively grouping and subdividing hair using discrete level-of-detail (LOD) representations. The set of discrete LODs include hair strands, clust...