Sciweavers

1439 search results - page 238 / 288
» Fast approximation of centrality
Sort
View
NIPS
2007
13 years 11 months ago
Reinforcement Learning in Continuous Action Spaces through Sequential Monte Carlo Methods
Learning in real-world domains often requires to deal with continuous state and action spaces. Although many solutions have been proposed to apply Reinforcement Learning algorithm...
Alessandro Lazaric, Marcello Restelli, Andrea Bona...
GRAPHICSINTERFACE
2003
13 years 11 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
NIPS
2001
13 years 11 months ago
A theory of neural integration in the head-direction system
Integration in the head-direction system is a computation by which horizontal angular head velocity signals from the vestibular nuclei are integrated to yield a neural representat...
Richard H. R. Hahnloser, Xiaohui Xie, H. Sebastian...
IJCAI
2003
13 years 11 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
IJCAI
2003
13 years 11 months ago
Simultaneous Adversarial Multi-Robot Learning
Multi-robot learning faces all of the challenges of robot learning with all of the challenges of multiagent learning. There has been a great deal of recent research on multiagent ...
Michael H. Bowling, Manuela M. Veloso