Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Recent windowing systems allow graphics applications to directly access the graphics processing unit (GPU) for fast rendering. However, application tasks that render frames on the...
We present an implementation of general FFTs for graphics processing units (GPUs). Unlike most existing GPU FFT implementations, we handle both complex and real data of any size t...
General purpose programming on the graphics processing units (GPGPU) has received a lot of attention in the parallel computing community as it promises to offer the highest perfo...
M. Suhail Rehman, Kishore Kothapalli, P. J. Naraya...
In this paper we propose a novel computational technique to solve the Eikonal equation. The proposed method manages the list of active nodes and iteratively updates the solutions ...