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GRAPHICSINTERFACE
2004
13 years 10 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
PDP
2002
IEEE
14 years 1 months ago
A Parametrized Algorithm that Implements Sequential, Causal, and Cache Memory Consistency
In this paper we present an algorithm that can be used to implement sequential, causal, or cache consistency in distributed shared memory (DSM) systems. For this purpose it has a ...
Ernesto Jiménez, Antonio Fernández, ...
ISMB
1997
13 years 10 months ago
A Fast Heuristic Algorithm for a Probe Mapping Problem
Anewheuristic algorithm is presented for mapping probes to locations along the genome,given noisy pairwise distance data as input. Themodel consideredis quite general: Theinput co...
Brendan Mumey
GECCO
2006
Springer
143views Optimization» more  GECCO 2006»
14 years 9 days ago
A hybridized genetic parallel programming based logic circuit synthesizer
Genetic Parallel Programming (GPP) is a novel Genetic Programming paradigm. Based on the GPP paradigm and a local search operator - FlowMap, a logic circuit synthesizing system in...
Wai Shing Lau, Kin-Hong Lee, Kwong-Sak Leung
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop