Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
The real-time implementation of a controller typically introduces artefacts like delay and jitters that have not been considered at the design stage. As a consequence, the system ...
Manuel Lluesma, Anton Cervin, Patricia Balbastre, ...
This paper addresses the problem of real-time 3D modelbased tracking by combining point-based and edge-based tracking systems. We present a careful analysis of the properties of t...
Worst-case execution time (WCET) analysis and, in general, the predictability of real-time applications implemented on multiprocessor systems has been addressed only in very restri...
Alexandru Andrei, Petru Eles, Zebo Peng, Jakob Ros...
User I/O intensity can significantly impact the performance of on-line RAID reconstruction due to contention for the shared disk bandwidth. Based on this observation, this paper p...