We propose a fast approach to 3?D object detection and pose estimation that owes its robustness to a training phase during which the target object slowly moves with respect to the ...
Finding fiducial facial points in any frame of a video showing rich naturalistic facial behaviour is an unsolved problem. Yet this is a crucial step for geometric-featurebased fa...
Michel Valstar, Brais Martinez, Xavier Binefa, Maj...
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
Object pose (location and orientation) estimation is a
common task in many computer vision applications. Although
many methods exist, most algorithms need manual
initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...