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» Fast scene voxelization and applications
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DCC
2010
IEEE
13 years 5 months ago
Optimization of Overlapped Tiling for Efficient 3D Image Retrieval
Remote visualization of an arbitrary 2-D planar "cut" from a large volumetric dataset with random access has both gained importance and posed significant challenges over...
Zihong Fan, Antonio Ortega
CVPR
2009
IEEE
15 years 2 months ago
From Structure-from-Motion Point Clouds to Fast Location Recognition
Efficient view registration with respect to a given 3D reconstruction has many applications like inside-out tracking in indoor and outdoor environments, and geo-locating images ...
Arnold Irschara (Graz University of Technology), C...
CGI
2003
IEEE
14 years 19 days ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl
3DIM
2007
IEEE
14 years 1 months ago
Dense Depth and Color Acquisition of Repetitive Motions
Modeling dynamic scenes is a challenging problem faced by applications such as digital content generation and motion analysis. Fast single-frame methods obtain sparse depth sample...
Yi Xu, Daniel G. Aliaga
ISVC
2009
Springer
14 years 1 months ago
Factorization of Correspondence and Camera Error for Unconstrained Dense Correspondence Applications
Abstract. A correspondence and camera error analysis for dense correspondence applications such as structure from motion is introduced. This provides error introspection, opening u...
Daniel Knoblauch, Mauricio Hess-Flores, Mark A. Du...