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» Fast scene voxelization and applications
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RT
2000
Springer
13 years 11 months ago
Exact Illumination in Polygonal Environments using Vertex Tracing
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Michael M. Stark, Richard F. Riesenfeld
IJCV
2002
96views more  IJCV 2002»
13 years 7 months ago
A VLSI-Compatible Computer Vision Algorithm for Stereoscopic Depth Analysis in Real-Time
The analysis of the depth coordinates of objects in a visual scene is of vital importance for animals as well as in technological applications like autonomous robot navigation or p...
Bernd Porr, Bernd Nürenberg, Florentin Wö...
3DIM
2007
IEEE
14 years 7 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
MIRAGE
2009
Springer
14 years 1 months ago
Flash Lighting Space Sampling
Flash light of digital cameras is a very useful way to picture scenes with low quality illumination. Nevertheless, especially low-end cameras integrated flash lights are considere...
Matteo Dellepiane, Marco Callieri, Massimiliano Co...
ACCV
2006
Springer
14 years 1 months ago
Probabilistic Modeling for Structural Change Inference
We view the task of change detection as a problem of object recognition from learning. The object is defined in a 3D space where the time is the 3rd dimension. We propose two com...
Wei Liu, Véronique Prinet