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» Fast scene voxelization and applications
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ICIP
2010
IEEE
13 years 5 months ago
Monocular Extraction of 2.1D Sketch
The 2.1D sketch is a layered representation of occluding and occluded surfaces of the scene. Extracting the 2.1D sketch from a single image is a difficult and important problem ar...
Mohamed Amer, Raviv Raich, Sinisa Todorovic
IJCV
2008
242views more  IJCV 2008»
13 years 7 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
RT
2000
Springer
13 years 11 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
CIVR
2007
Springer
173views Image Analysis» more  CIVR 2007»
14 years 1 months ago
Fast and cheap object recognition by linear combination of views
In this paper, we present a real-time algorithm for 3D object detection in images. Our method relies on the Ullman and Basri [13] theory which claims that the same object under di...
Jérome Revaud, Guillaume Lavoué, Yas...
PRL
2002
128views more  PRL 2002»
13 years 7 months ago
Dynamic flies: a new pattern recognition tool applied to stereo sequence processing
The "fly algorithm" is a fast artificial evolution-based technique devised for the exploration of parameter space in pattern recognition applications. In the application...
Jean Louchet, Maud Guyon, Marie-Jeanne Lesot, Amin...