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» Fast texture synthesis on arbitrary meshes
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CGF
2008
217views more  CGF 2008»
13 years 7 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
PAMI
2007
241views more  PAMI 2007»
13 years 7 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
IJCM
2007
205views more  IJCM 2007»
13 years 7 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl