We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
— The chaos game, in which a moving point is repeatedly averaged toward randomly selected vertices of a triangle, is one method of generating the fractal called the Sierpinski tr...
We propose a new class of consistency constraints for Linear Programming (LP) relaxations for finding the most probable (MAP) configuration in graphical models. Usual cluster-base...
— Many decision systems rely on a precisely known Markov Chain model to guarantee optimal performance, and this paper considers the online estimation of unknown, nonstationary Ma...
Abstract. Sharing of structured data in decentralized environments is a challenging problem, especially in the absence of a global schema. Social network structures map network lin...
Verena Kantere, Dimitrios Tsoumakos, Timos K. Sell...