We present a scalable garbage collection scheme for systems that store objects at multiple servers while clients run transactions on locally cached copies of objects. It is the fi...
We address the problem of providing transparent, lightweight, fault-tolerance mechanisms for generic peer-to-peer middleware systems. The main idea is to use the peer-to-peer overl...
Rolando Martins, Priya Narasimhan, Luis Lopes, Fer...
Distributed real-time and embedded (DRE) systems often require support for multiple simultaneous quality of service (QoS) properties, such as real-timeliness and fault tolerance, t...
Jaiganesh Balasubramanian, Aniruddha S. Gokhale, D...
Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...
Data aggregation is a fundamental building block of modern distributed systems. Averaging based approaches, commonly designated gossip-based, are an important class of aggregation ...