Simulation models are often not used to their full potential in the decision-making process. The default simulation strategy of simple serial replication of fixed length runs mean...
In this paper, we propose a method that generates grasping actions for novel objects based on visual input from a stereo camera. We are integrating two methods that are advantageou...
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Many multilingual NLP applications need to translate words between different languages, but cannot afford the computational expense of inducing or applying a full translation mode...
We present an optimized full scale automatic camera calibration approach which is both accurate and simple to implement. The method can be applied to a wide range of cameras equip...
Vitaly Orekhov, Besma R. Abidi, Christopher Broadd...