Checkpointing is a widely used mechanism for supporting fault tolerance, but notorious in its high-cost disk access. The idea of memory-based checkpointing has been extensively stu...
Abstract. Wireless Ad-hoc networks are distributed systems that often reside in error-prone environments. Self-stabilization lets the system recover autonomously from an arbitrary ...
Emulation sits between simulation and experimentation to complete the set of tools available for software designers to evaluate their software and predict behavior under condition...
Unstructured overlay networks for peer-to-peer applications combined with stochastic algorithms for clustering and resource location are attractive due to low-maintenance costs and...
In the past three decades, the properties of associative networks has been extensively investigated. However, most existing results focus on the fault-free networks only. In implem...