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» Feature Descriptions for Context-oriented Programming
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WFLP
2009
Springer
297views Algorithms» more  WFLP 2009»
14 years 2 months ago
Programming with Multiple Paradigms in Lua
Abstract. Lua is a scripting language used in many industrial applications, with an emphasis on embedded systems and games. Two key points in the design of the language that led to...
Roberto Ierusalimschy
ASWEC
2005
IEEE
14 years 1 months ago
A Formal Method for Program Slicing
Program slicing is a well-known program analysis technique that extracts the elements of a program related to a particular computation. Based on modular monadic semantics of a pro...
Yingzhou Zhang, Baowen Xu, José Emilio Labr...
VLC
2002
118views more  VLC 2002»
13 years 7 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
SCP
2010
108views more  SCP 2010»
13 years 5 months ago
Combining dynamic and static slicing for analysing assembler
One of the most challenging tasks a programmer can face is attempting to analyse and understand a legacy assembler system. Many features of assembler make analysis difficult, and ...
Martin P. Ward, Hussein Zedan
IFIP
2010
Springer
13 years 2 months ago
Rialto 2.0: A Language for Heterogeneous Computations
Modern embedded systems are often heterogeneous in that their design requires several description paradigms, based on different models of computation and concurrency (MoCCs). In th...
Johan Lilius, Andreas Dahlin, Lionel Morel