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IWCLS
2007
Springer
14 years 1 months ago
On Lookahead and Latent Learning in Simple LCS
Learning Classifier Systems use evolutionary algorithms to facilitate rule- discovery, where rule fitness is traditionally payoff based and assigned under a sharing scheme. Most c...
Larry Bull
CG
2006
Springer
13 years 9 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
GECCO
2011
Springer
276views Optimization» more  GECCO 2011»
12 years 11 months ago
Evolution of reward functions for reinforcement learning
The reward functions that drive reinforcement learning systems are generally derived directly from the descriptions of the problems that the systems are being used to solve. In so...
Scott Niekum, Lee Spector, Andrew G. Barto
SMC
2007
IEEE
118views Control Systems» more  SMC 2007»
14 years 1 months ago
One-class learning with multi-objective genetic programming
One-class classification naturally only provides one class of exemplars on which to construct the classification model. In this work, multiobjective genetic programming (GP) all...
Robert Curry, Malcolm I. Heywood
GECCO
2009
Springer
148views Optimization» more  GECCO 2009»
14 years 2 months ago
An evolutionary approach to constructive induction for link discovery
This paper presents a genetic programming-based symbolic regression approach to the construction of relational features in link analysis applications. Specifically, we consider t...
Tim Weninger, William H. Hsu, Jing Xia, Waleed Alj...