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PERVASIVE
2011
Springer
12 years 11 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
GECCO
2003
Springer
14 years 1 months ago
On Role of Implicit Interaction and Explicit Communications in Emergence of Social Behavior in Continuous Predators-Prey Pursuit
We present the result of our work on use of genetic programming for evolving social behavior of agents situated in inherently cooperative environment. We use predators-prey pursuit...
Ivan Tanev, Katsunori Shimohara
MLMI
2005
Springer
14 years 2 months ago
Multimodal Integration for Meeting Group Action Segmentation and Recognition
We address the problem of segmentation and recognition of sequences of multimodal human interactions in meetings. These interactions can be seen as a rough structure of a meeting, ...
Marc Al-Hames, Alfred Dielmann, Daniel Gatica-Pere...
FIW
1994
13 years 10 months ago
Towards automated detection of feature interactions
The feature interaction problem occurs when the addition of a new feature to a system disrupts the existing services and features. This paper describes a tabular notation for spec...
Kenneth H. Braithwaite, Joanne M. Atlee
HCI
2011
13 years 1 days ago
Feature Selection in Crowd Creativity
Crowdsourcing is emerging as a wellspring of creative designs. This paper examines the mechanisms that support collective design. A sequential combination system is described: one ...
Lixiu Yu, Yasuaki Sakamoto