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CORR
2008
Springer
122views Education» more  CORR 2008»
13 years 8 months ago
Strategy Improvement for Concurrent Safety Games
We consider concurrent games played on graphs. At every round of the game, each player simultaneously and independently selects a move; the moves jointly determine the transition ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
CSL
2010
Springer
13 years 8 months ago
Bayesian update of dialogue state: A POMDP framework for spoken dialogue systems
This paper describes a statistically motivated framework for performing real-time dialogue state updates and policy learning in a spoken dialogue system. The framework is based on...
Blaise Thomson, Steve Young
CORR
2008
Springer
173views Education» more  CORR 2008»
13 years 8 months ago
Decomposition Principles and Online Learning in Cross-Layer Optimization for Delay-Sensitive Applications
In this paper, we propose a general cross-layer optimization framework in which we explicitly consider both the heterogeneous and dynamically changing characteristics of delay-sens...
Fangwen Fu, Mihaela van der Schaar
NECO
2007
150views more  NECO 2007»
13 years 8 months ago
Reinforcement Learning, Spike-Time-Dependent Plasticity, and the BCM Rule
Learning agents, whether natural or artificial, must update their internal parameters in order to improve their behavior over time. In reinforcement learning, this plasticity is ...
Dorit Baras, Ron Meir
QUESTA
2010
112views more  QUESTA 2010»
13 years 6 months ago
Admission control for a multi-server queue with abandonment
In a M/M/N+M queue, when there are many customers waiting, it may be preferable to reject a new arrival rather than risk that arrival later abandoning without receiving service. O...
Yasar Levent Koçaga, Amy R. Ward