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OPODIS
2004
13 years 9 months ago
Self-tuning Reactive Distributed Trees for Counting and Balancing
The main contribution of this paper is that it shows that it is possible to have reactive distributed trees for counting and balancing with no need for the user to fix manually any...
Phuong Hoai Ha, Marina Papatriantafilou, Philippas...
NIPS
2001
13 years 9 months ago
Sequential Noise Compensation by Sequential Monte Carlo Method
We present a sequential Monte Carlo method applied to additive noise compensation for robust speech recognition in time-varying noise. The method generates a set of samples accord...
K. Yao, S. Nakamura
WSCG
2004
163views more  WSCG 2004»
13 years 9 months ago
Fairing of Polygon Meshes Via Bayesian Discriminant Analysis
Design of an anisotropic diffusion-based filter that performs Bayesian classification for automatic selection of a proper weight for fairing polygon meshes is proposed. The data a...
Chun-Yen Chen, Kuo-Young Cheng, Hong-Yuan Mark Lia...
AVI
2000
13 years 9 months ago
Generating User Interface Code in a Model Based User Interface Development Environment
Declarative models play an important role in most software design activities, by allowing designs to be constructed that selectively abstract over complex implementation details. ...
Paulo Pinheiro da Silva, Tony Griffiths, Norman W....
VVG
2003
180views Computer Vision» more  VVG 2003»
13 years 9 months ago
Cartoon-Style Rendering of Motion from Video
The contribution of this paper is a novel non-photorealistic rendering (NPR) system capable of rendering motion within a video sequence in artistic styles. A variety of cartoon-st...
John P. Collomosse, Peter M. Hall