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» Feature Selection for Complex Patterns
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FLAIRS
2003
13 years 10 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
INTERACT
2003
13 years 10 months ago
Real Time Head Gesture Recognition in Affective Interfaces
: In this paper we present the affective message box, a dialog box that employs a real time head gesture recognition system as its input modality. Head nods and shakes correspond t...
Rana El Kaliouby, Peter Robinson
EDOC
2008
IEEE
13 years 9 months ago
A Tactic-Based Approach to Embodying Non-functional Requirements into Software Architectures
This paper presents an approach for embodying nonfunctional requirements (NFRs) into software architecture using architectural tactics. Architectural tactics are reusable architec...
Suntae Kim, Dae-Kyoo Kim, Lunjin Lu, Sooyong Park
PAA
2006
13 years 8 months ago
Automatic name extraction from degraded document images
The problem addressed in this paper is the automatic extraction of names from a document image. Our approach relies on the combination of two complementary analyses. First, the ima...
Laurence Likforman-Sulem, Pascal Vaillant, Aliette...
BIOSIG
2010
143views Biometrics» more  BIOSIG 2010»
13 years 6 months ago
Fingerprint Recognition with Cellular Partitioning and Co-Sinusoidal Triplets
: In this fingerprint verification approach, a fingerprint image is divided into equally sized cells and the pattern is represented by a substitute resulting in a feature vector of...
Jan Hirzel, Daniel Hartung, Christoph Busch