Abstract--An audio fingerprint is a compact yet very robust representation of the perceptually relevant parts of an audio signal. It can be used for content-based audio identificat...
The paper describes our first experiments on Reinforcement Learning to steer a real robot car. The applied method, Neural Fitted Q Iteration (NFQ) is purely data-driven based on ...
Martin Riedmiller, Michael Montemerlo, Hendrik Dah...
We consider the task of assigning experts from a portfolio of specialists in order to solve a set of tasks. We apply a Bayesian model which combines collaborative filtering with a...
David H. Stern, Horst Samulowitz, Ralf Herbrich, T...
Motion estimation for applications where appearance undergoes complex changes is challenging due to lack of an appropriate similarity function. In this paper, we propose to learn ...
Shaohua Kevin Zhou, Bogdan Georgescu, Dorin Comani...
Background: Most gene finders score candidate gene models with state-based methods, typically HMMs, by combining local properties (coding potential, splice donor and acceptor patt...
Qian Liu, Koby Crammer, Fernando C. N. Pereira, Da...