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TEI
2010
ACM
147views Hardware» more  TEI 2010»
15 years 11 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
CGF
2010
218views more  CGF 2010»
15 years 4 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
IBPRIA
2007
Springer
15 years 10 months ago
Optimally Discriminant Moments for Speckle Detection in Real B-Scan Images
Detection of speckle in ultrasound (US) images has been regarded as an important research topic in US imaging, mainly focusing on two specific applications: improving signal to no...
Robert Marti, Joan Martí, Jordi Freixenet, ...
ICASSP
2008
IEEE
15 years 10 months ago
French prominence: A probabilistic framework
Identification of prosodic phenomena is of first importance in prosodic analysis and modeling. In this paper, we introduce a new method for automatic prosodic phenomena labellin...
Nicolas Obin, Xavier Rodet, Anne Lacheret-Dujour
WACV
2005
IEEE
15 years 10 months ago
Multi-View Face Tracking with Factorial and Switching HMM
Dynamic face pose change and noise make it difficult to track multi-view faces in a cluttering environment. In this paper, we propose a graphical model based method, which combin...
Peng Wang, Qiang Ji