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TEI
2010
ACM
147views Hardware» more  TEI 2010»
14 years 2 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
CGF
2010
218views more  CGF 2010»
13 years 8 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
IBPRIA
2007
Springer
14 years 2 months ago
Optimally Discriminant Moments for Speckle Detection in Real B-Scan Images
Detection of speckle in ultrasound (US) images has been regarded as an important research topic in US imaging, mainly focusing on two specific applications: improving signal to no...
Robert Marti, Joan Martí, Jordi Freixenet, ...
ICASSP
2008
IEEE
14 years 2 months ago
French prominence: A probabilistic framework
Identification of prosodic phenomena is of first importance in prosodic analysis and modeling. In this paper, we introduce a new method for automatic prosodic phenomena labellin...
Nicolas Obin, Xavier Rodet, Anne Lacheret-Dujour
WACV
2005
IEEE
14 years 1 months ago
Multi-View Face Tracking with Factorial and Switching HMM
Dynamic face pose change and noise make it difficult to track multi-view faces in a cluttering environment. In this paper, we propose a graphical model based method, which combin...
Peng Wang, Qiang Ji