Object pose (location and orientation) estimation is a
common task in many computer vision applications. Although
many methods exist, most algorithms need manual
initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
In this paper we investigate the application of texture synthesis and image inpainting techniques for video applications. Working in the non-parametric framework, we use 3D patche...
Sanjeev Kumar, Mainak Biswas, Serge J. Belongie, T...