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» Features of Eye Gaze Interface for Selection Tasks
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VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
HRI
2011
ACM
12 years 11 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
ISORC
2000
IEEE
13 years 12 months ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst
CHI
2007
ACM
14 years 7 months ago
Getting our head in the clouds: toward evaluation studies of tagclouds
Tagclouds are visual presentations of a set of words, typically a set of "tags" selected by some rationale, in which attributes of the text such as size, weight, or colo...
A. W. Rivadeneira, Daniel M. Gruen, Michael J. Mul...
SIGECOM
2004
ACM
129views ECommerce» more  SIGECOM 2004»
14 years 27 days ago
Evaluating example-based search tools
A crucial element in consumer electronic commerce is a catalog tool that not only finds the product for the user, but also convinces him that he has made the best choice. To do th...
Pearl Huan Z. Pu, Pratyush Kumar